interface TrafficIncidentsType
The style to be used to render the tile. There are various types of traffic incidents to use. - S1: the basic traffic incidents style - S2: similar to S1 with rounded ends on tubes - S3: similar to S2 with wider shadows.
open class BaseTrafficIncidentsStyle : TrafficIncidentsType
Base for styles |
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open class CustomTrafficIncidentsStyle : TrafficIncidentsType.BaseTrafficIncidentsStyle, TrafficIncidentsType.VectorTrafficIncidentsType
S2 style: similar to S1 with rounded ends on tubes. |
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open class DefaultTrafficIncidentsStyle : TrafficIncidentsType.BaseTrafficIncidentsStyle, TrafficIncidentsType.VectorTrafficIncidentsType
S1 style: the basic traffic incidents style. |
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interface VectorTrafficIncidentsType : TrafficIncidentsType
Base for vector styles |
abstract fun getIncidentsStyle(): String!
The style to be used to render the tile. There are various types of traffic incidents to use. - S1: the basic traffic incidents style - S2: similar to S1 with rounded ends on tubes - S3: similar to S2 with wider shadows. |
open class BaseTrafficIncidentsStyle : TrafficIncidentsType
Base for styles |
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interface VectorTrafficIncidentsType : TrafficIncidentsType
Base for vector styles |