open class AssetUtils
Helper functions to easily work with assets.
| open static fun copyAssetFile(context: Context!, assetFileName: String!, destDir: String!): UnitSave asset file content as file in local storage destPath. File name will be the same as in assets. | |
| open static fun getAssetFile(context: Context!, asset: String!): String!Load asset file as string using the UTF-8 encoding used. | |
| open static fun getAssetFileContent(context: Context!, name: String!): ByteArray!Load asset file content as byte array. | |
| open static fun getDrawable(context: Context!, fileName: String!): Drawable!Load drawable from assets. |